New Sound Design & Gameplay Loop


Hey everyone!

I’m excited to share some big updates in the latest version of the game. First off, we’ve got a huge improvement on the sound front – Mike Cotton-Russell has joined the project and absolutely nailed the sound design! Huge thanks to Mike for the amazing effort!

On top of that, I’ve taken some time to rework the gameplay loop. Originally, the game had a set duration where you’d try to find as many anomalies as possible before time ran out. After thinking it over, I decided to tweak the core mechanics to better align with the "find the anomaly" genre. Now, instead of the timer ticking down, you’ll lose the game if you miss 3 anomalies.

If you’re reading this, I really hope you enjoy the updates and the game as a whole. Please give it a play, and let me know what you think!

Files

Anormaly_Linux_1_7.zip 42 MB
17 days ago
Anormaly_MacOS_1_7.zip 50 MB
17 days ago
Anormaly_WebGL_1_7.zip Play in browser
17 days ago
Anormaly_Windows_1_7.zip 40 MB
17 days ago

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